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Upcoming PC Game Update Feb 13

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Post by M0derator 12th February 2014, 03:46

Vincent0K wrote:We're finalizing the upcoming PC game update that is slotted to go live tomorrow, February 13, starting 1AM PDT / 9AM UTC. We will roll out new servers at the same time, which means that you may get disconnected from your current game, as this will be happening throughout the day.

Full details will be available in the BF4 Control Room.

https://battlelog.battlefield.com/bf4/forum/threadview/2955065224950421698/

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Post by UP^StevieZombie 12th February 2014, 04:31

Presumably this won't include second assault?
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Post by UP^Jaskaman 12th February 2014, 05:46

UP^StevieZombie wrote:Presumably this won't include second assault?
Are they going to fix spectator slots= 4 bug or is that an intentional bug? How about sound bugs?
Are they gonna fix everything so it's perfect when Second Assault is coming?
Very Happy
Hmm I think if they have second assault they should tell it already. Smile
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Post by UP^StevieZombie 12th February 2014, 05:48

UP^Jaskaman wrote:
UP^StevieZombie wrote:Presumably this won't include second assault?
Are they going to fix spectator slots= 4 bug or is that an intentional bug? How about sound bugs?
Are they gonna fix everything so it's perfect when Second Assault is coming?
Very Happy
Hmm I think if they have second assault they should tell it already. Smile
That's what I figured. But you just don't know with DICE. Besides, they released China Rising with levolution disabled and massive bugs still in the game.
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Post by UP^Jaskaman 12th February 2014, 21:01

Servers will be patched to R25 at 10:30 CET (approx) from Fragnet.
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Post by M0derator 12th February 2014, 21:14

Oh, they put cover art for Naval Strike DLC in Origin.

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Post by M0derator 12th February 2014, 22:17

Vincent0K wrote:We’ve started rolling out a new Battlefield 4 game update on PC. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of servers are updated.

Feb 13 PC Game Update Notes
-General stability improvements
-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
-Fix for missing sound in Team/Squad Deathmatch
-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
-Fixed an invisible wall that was incorrectly positioned in one of the fallen concrete pipes on Zavod 311
-Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
-Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
-Fix for an issue where long IDs wouldn’t scroll on dog tags
-Fix for missing grass physics in terrain

Mantle
-Fix for a crash that would occur when activating full screen in portrait mode
-Fix for stuttering that could appear during video sequences on multi-GPU PCs
-Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
-Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
-Fixed screenshots on multi-GPU PCs

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Post by UP^Jaskaman 12th February 2014, 23:02

R25 Server Update 
-Fix for several server crashes 
-Fixed an issue where the maxSpectatorCount value of 4 was enforced on all presets 
-Fix for an issue where players using the iOS/Android Commander App weren’t able to connect to games
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Post by M0derator 12th February 2014, 23:03

Good good.

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Post by M0derator 12th February 2014, 23:19

Shooting from MBT gunner seat works now is Shanghai.

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Post by UP^StevieZombie 12th February 2014, 23:46

Sounds good, but what new bugs have been introduced???
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Post by UP^Jaskaman 13th February 2014, 00:19

Chat from TDM:
[13:12:51] Hopplos > The patch the game and the sound bug is still there
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Post by M0derator 13th February 2014, 01:15

I had sound.

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Post by UP^Jaskaman 13th February 2014, 07:11

I still can't shoot from gunner position....
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Post by UP^Jaskaman 13th February 2014, 07:30

I got already 3 crashes after the patch and random freezes.
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Post by UP^Jaskaman 13th February 2014, 21:14

Game crashes are related to Win 8.1 (for those who have crashes).
To tips to decrease crash:
1) set BF4.exe to win 7 compatibility mode
2) set MSAA = 0 from local profile
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Post by M0derator 13th February 2014, 22:05

You running mantle?

No problems so far with my system.

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Post by UP^Jaskaman 13th February 2014, 22:10

UP^M0derator wrote:You running mantle?

No problems so far with my system.
Random freezes are after the patch, with Mantle on or off. No meaning.
Sorub  can't play BF4 at all, it crashes immediately. He tried yesterday over 10 times...
AlterRed had to switch off SLI to get BF4 working.
I read from forums a lot of FPS drops with many users.
So you are the lucky one, people complain also in forums about not being able to shoot from gunner seat...
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Post by UP^StevieZombie 13th February 2014, 22:16

My game is still running smoothly, but I still can't spawn into gunner seat on Zavod or Shanghai. I thought that was one of the things it was supposed to fix Neutral
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Post by M0derator 13th February 2014, 22:17

Both my computers work just fine with this patch. Even gunnerseats work and sounds in TDM.

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Post by UP^ekyxor 13th February 2014, 23:19

I'm also getting fps drops after patch.
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Post by UP^Jaskaman 14th February 2014, 06:14

Today I can't play BF4 at home, keep on crashing on every time I go to game.
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Post by UP^Jaskaman 14th February 2014, 06:27

I set MSAA off , now its stopped crashing.
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Post by UP^AlterRed 14th February 2014, 06:40

Need to try that as well. Crashed out of locker even though I had SLI disabled. 

And btw, the sound bug is back in Golmud Railway TDM, where it starts playing the end music and all other sounds go away. Can we remove that map from rotation for now?
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Post by UP^Jaskaman 14th February 2014, 06:45

We don't have too much maps at rotation...Let's check it first how many have problem on this map before removing or is the problem random?
Yesterday I didn't have soundbug in Golmud Railway TDM.   I will check with all our TDM, before I had problems with Paracel Storm and Siege of Shanghai TDM.
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